Tiny Mancala
- In-development! v0.5
- Mancala rules here
- Players take turns selecting a pit with D-pad, then A/B/X/Y to begin the turn
- Player 1 selects from the bottom row and moves pieces into their goal on the right, while Player 2 selects from the top row and their goal is on the left.
- Player gets a free turn if they end in their goal
- Avalanche rule: If player places final piece in a non-empty pit, they scoop up those pieces and continue around the board
- Capture rule: Player gets to steal from opponent if they (1) land in an empty pit on their side and (2) the opponent has pieces in the opposite pit.
- Game ends when a player has no pits to choose from on their turn. The opposing player gets to keep all pieces currently on their side.
- Update: Added menu with gameplay options
- Update: Flipped Player 1 to bottom (typically how players see Mancala)
- Update: Added computer player to for single-player games
- Mancala rules here
Credits:
- Sound effects:
- by MouthlessGames
- https://opengameart.org/content/8-bit-retro-sfx
- CC-BY 3.0
- Font:
- From pvsneslib samples
- https://github.com/alekmaul/pvsneslib/blob/master/snes-examples/hello_world/
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- In-development! v0.4
- Update: text and sound
- In-development! v0.3
- Mancala rules here
- Players take turns selecting a pit with D-pad, then A/B/X/Y to begin the turn
- Update: End game places all remaining pieces into goals, displaying the winner visually
- Update: Add some minor graphics improvement
- In-development! v0.2
- Mancala rules here
- Players take turns selecting a pit with D-pad, then A/B/X/Y to begin the turn
- Update: Nearly complete game logic => still need an end game
- Update: Add some minor graphics improvement
- TODO: Display full contents of goals using additional tiles
- TODO: Menu options: 1 vs. 2 controller support, different game rules
- TODO: Better art, sound
- Mancala rules here
- In-development! v0.1 - uploading to show progress!
- Mancala rules here
- "Game" demonstrates selection of a pit with D-pad, then A/B/X/Y to select it
- ... The hand scoops up the selected pit, then begins distributing in counter-clockwise order
- ... The opposite player now selects a pit using controller 1 as play continues.
- TODO: correctly advance play through a full turn, scooping from each final pit
- TODO: finish game when a player can no longer move.
- TODO: Add splash and title screens, improve art
Comments
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So far no game attached. If you want it to participate in the jams rating, you can upload an unfinished state before the jam ends.
Sorry, I'm about to attach an in-progress build, hopefully with an embedded emulator. I'm not really trying to compete in the jam, just participate and hopefully finish my first SNES game.
It's difficult to find uninterrupted time to work and I'm afraid to share the completely unfinished build I had at the deadline.